Shiny Shoe, the developers behind the hugely successful Monster Train, have surprised the gaming industry with a revolutionary decision for their game, Inkbound. Starting October 27, 2023, the game will abandon all in-game monetization, meaning it will no longer host a battle pass or cosmetic shop. The announcement was made through a Steam update and has set the gaming community buzzing with diverse opinions.
The development team of Inkbound had initially introduced unobtrusive, purely optional cosmetic features with zero impact on gameplay. Aimed at enhancing player experience, these were also designed to alleviate any FOMO (Fear of Missing Out) among gamers. However, recognizing the changing preferences of the gaming industry and the players, Shiny Shoe has decided to take a bold step by eliminating all in-game microtransactions.
There's more to this tremendous change than meets the eye. The team has reassured that players who had previously indulged in battle passes or cosmetic purchases will be adequately compensated. The acquired content will be automatically unlocked or moved into a freely accessible 'Cosmetic Vault' in lieu of the previous unlocking routes provided by the Leveling Passes. This move enlightens an appealing shift in gaming dynamics, fostering a perceived value of fairness and player-friendly strategy.
Best known for Monster Train, their previous spectacular hit in the best card game of 2020 according to PC Gamer, Shiny Shoe has proved once again their expertise in delivering unique gaming experiences with Inkbound. This game is a remarkable blend of roguelike RPG and turn-based battles. You can execute your turns in real-time along with your co-op partners, minimizing wait time. The gaming world is one where stories are brought to life, and players are urged to create and innovate strategies with friends to defeat formidable boss monsters.
In conclusion, the decision to remove in-game monetization from Inkbound could significantly shift the perceptions about in-game purchases amongst gamers. More developers may follow suit, making games more player-centric and less inclined towards microtransactions. While the impact of this decision will unfold in time, it certainly reaffirms Shiny Shoe’s commitment to prioritizing player experience over profits. Amid an industry geared towards heavy monetization, this move might just help them acquire an even larger player base, showcasing that sometimes less can indeed be more.
Leave a comment